Game Type- Hybrid Militia/Class
Objective Type- Capture and Control-5 points
Spawn Points- 2+ (Control Points held by a team serve as Spawn for that team)
Spawn Timer- 15
Field Layout – Utilizing posts, tarps, and paintball walls, terrain will e set up to block line of site and direct the flow of combat.
Teams will start lined up opposed just outside of the control node portion of the field in a ditch. Players will fight militia until they die, and upon first death respawn at their team’s base spawn point now utilizing full class.